THEYFELL

How it works

Everything on this site in plain language. No jargon, nothing hidden. If a rule isn't written here, it isn't a rule.

1Strikes

Pick a side, tap STRIKE. One tap is one strike, for everyone, always. Nothing is ever weighted. You start with 10 free strikes and get one more every 10 minutes, forever, at no cost. Strike packs ($4.99 / $9.99 / $19.99) just add more, instantly, to fight harder in the moment.

2The Fog

In the final minutes of any battle, the score goes dark. Nobody can see it, including us. Strikes still count and the total blind strike count is shown, just not who's ahead. The truth appears the instant the clock hits zero. There is no way to peek, ask, or pay to see it early, for anyone, ever.

3Founder & Backer badges

Founder
The first 100 people to strike for each side of a battle get a permanent, numbered Founder badge on that battle. Earned by being early, not by spending.
Backer
The first 10 people to put real money behind a battle get a permanent, numbered Backer badge. Money never changes who wins; it's a receipt that you backed a side.

4Categories

Every category (Coffee, Gaming, AI Tools, dozens more) has a champion: whoever won the most recent real battle tagged with it. Nobody stores this title, it's recalculated live from real results every time the page loads, so it can never go stale or need updating by hand.

An empty category costs $4.99 to claim, instant, no contest. Nobody is being out-earned, because nobody is there yet โ€” it's a flat listing fee, the same as buying an ad slot. You add your logo, a bio and links any time after.

5Challenges

Once a category has a champion, the only way to take it is a real battle. Fans fund a challenge (same strike packs, same money), and the instant the funding threshold is hit, a real, mandatory 24-hour battle starts. The champion cannot decline. Whoever actually wins the fight holds the category afterward โ€” the money only ever buys the chance to fight, never the win itself.

6The overall spot

One flagship title above every category: "rules them all." Same rules as any category โ€” claim it empty for a flat fee (the warlord pack, $19.99, matching the bigger stakes), or take a held one only by winning a real challenge battle.

7No cash prizes, by design

Nothing on this site pays out cash for winning, ever. Every strike pack, every claim, every challenge contribution converts to strikes or a listing, immediately, regardless of outcome. That's a deliberate choice: glory, records and badges are real and permanent; cash prizes on a paid-entry game are gambling, and we don't build that.

8The Hall

Every finished battle becomes a permanent page: final score, timeline, top fighters, moments, both cards. It never changes and it's never taken down.

Full legal terms are at /terms. This page is the plain-language version; if the two ever disagree, terms.html governs.