Effective 26 August 2026
The honest summary: you can play this game without telling us who you are, and we would like to keep it that way.
An anonymous player ID. When you first play, Firebase creates an anonymous account in your browser. We store a hashed version of that ID with your side, your strikes, and your battle record. It is not linked to your name, email, or anything else about you.
If you link an account. Linking with Google attaches your Google email to that same player record so it can be recovered. That is the only thing the link is used for. We never post anywhere on your behalf.
If you buy strikes. PayPal processes the payment and tells us the transaction ID, the amount, and which player to credit. Your card or bank details never touch our servers. We keep the transaction record because we have to, for refunds and for tax.
If you chat. Your message and your side are shown publicly in the battle feed. Your account ID is stored with it so we can moderate and enforce the rate limit, but it is never shown to other players and your message carries no name, only your side.
If you recruit someone. Your share link carries a code derived from your account, not your account ID itself. When someone joins through it, we record that the code brought them, so the reward can be credited. No message, email, or contact of theirs passes through us.
Battle events. Strikes, moments, and the cards they produce are the game itself. Cards and the Hall are public and show side names, never player identities.
No advertising trackers. No analytics beyond the aggregate counters you can see on the site yourself. No selling, renting, or sharing of data with anyone, except the processors below who make the site run. No email unless you wrote to us first.
Google Cloud / Firebase hosts the game and its data (servers in us-central1, United States). PayPal processes payments under its own privacy policy. That is the whole list.
We use browser storage for your anonymous sign-in and a couple of small flags (which side you picked, whether you have made your first strike). There are no third-party cookies.
Email us and say so. Your player record, battle claims, chat history, and any linked email go. Public cards and Hall entries record that a battle happened and which sides fought; they contain no player identity, so there is nothing personal in them to remove. Payment records are kept as long as tax law requires.
Kyle Clouthier · Clouthier Simulation Labs, Ontario, Canada
kyle@simgen.dev